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Saturday, 15 December 2012

Operands


 Operands
i) Register Operands
·         Arithmetic instructions use register operands
   1       2      3      4
add   $s0, $s1, $s2           # f = g + h

1) operation by name
2) operand getting result (“destination”)
3) 1st operand for operation (“source1”)
4) 2nd operand for operation (“source2”)


·         MIPS has 32 x 32 bit register file (32 bit=1 word)

·         Syntax is rigid: 1 operator, 3 operands
–Why? Keep hardware simple via regularity

·         Register name
Register name
Number
usage
$zero
0
Constant  0
$at
1
reserved for assembler
$v0
2
 expression evaluation and results of a function
$v1
3
 expression evaluation and results of a function
$a0
4
Argument 1
$a1
5
Argument 2
$a2
6
Argument 3
$a3
7
Argument 4
$t0
8
temporary (not preserved across call)
$t1
9
temporary (not preserved across call)
$t2
10
temporary (not preserved across call)
$t3
11
temporary (not preserved across call)
$t4
12
temporary (not preserved across call)
$t5
13
temporary (not preserved across call)
$t6
14
temporary (not preserved across call)
$t7
15
temporary (not preserved across call)
$s0
16
saved temporary (preserved across call)
$s1
17
saved temporary (preserved across call)
$s2
18
saved temporary (preserved across call)
$s3
19
saved temporary (preserved across call)
$s4
20
saved temporary (preserved across call)
$s5
21
saved temporary (preserved across call)
$s6
22
saved temporary (preserved across call)
$s7
23
saved temporary (preserved across call)
$t8
24
temporary (not preserved across call)
$t9
25
temporary (not preserved across call)
$k0
26
reserved for OS kernel
$k1
27
reserved for OS kernel
$gp
28
pointer to global area
$sp
29
stack pointer
$fp
30
frame pointer
$ra
31
return address (used by function call)

·         Design principle : Smaller is faster
ii) Memory Operands
·         Data are stored in memory

·         “data transfer instructions”
–Transfer data between memory and registers
–Load lw: move data from memory to a register
–Store st: move data from a register to memory

·         Memory is byte addressed ( 1 byte = 8 bit)

·         Code for byte addressable memory

Original
Updated
a[12] = h + a[8]

assume g, h = $s1, $s2
base address = $s3

lw  $t0 , 8($s3)
add  $s1, $s2, $t0
sw 12($s3). $s1

a[12] = h + a[8]

assume g, h = $s1, $s2
base address = $s3, word data

lw  $t0, 32 ($s3)
add $s1, $s2, $t0
sw  48($s3). $s1



iii) Immediate Operands or Constant
·         Small constants used frequently
e.g., A = A + 5;
B = B + 1;

·         Solutions? Why not?
– put 'typical constants' in memory and load them
– create hard-wired registers (like $zero) for constants

·         MIPS Instructions:
~ addi $29, $29, 4
~ ori   $29, $29, 4
why only “addi” and no “subi”
use a negative constants          eg : addi  $s2. $s1, -1

·           Design Principle: Make the common case fast

KU MAN YI  B031210161

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